Session Title

"All Manner of Knyghtly Games": Games in and Inspired by the Arthurian Tradition (A Roundtable)

Sponsoring Organization(s)

Special Session

Organizer Name

Tirumular Narayanan

Organizer Affiliation

California State Univ.-Chico.

Presider Name

Tirumular Narayanan

Paper Title 1

Dance as Play in Le Livre de Lancelot del Lac: A Roundtable Presentation

Presenter 1 Name

Clint Morrison Jr.

Presenter 1 Affiliation

Ohio State Univ.

Paper Title 2

"All Manner Revels and Games" in Malory's Morte Darthur

Presenter 2 Name

Sarah B. Rude

Presenter 2 Affiliation

Fairmont State Univ.

Paper Title 3

"For No Games Gay" and Rolling for Insight: Games, Play, and Interpersonal Bonds in Arthurian Romance and Tabletop Roleplaying Games

Presenter 3 Name

David Sweeten

Presenter 3 Affiliation

Eastern New Mexico Univ.

Paper Title 4

Building Camelot: A Game Master's Perspective

Presenter 4 Name

Gregory Rabbitt

Presenter 4 Affiliation

Kent State Univ.

Paper Title 5

Playing the Round Table: Arthurian Games and the Contemporary Experience of Active Arthuriana

Presenter 5 Name

Carl B. Sell

Presenter 5 Affiliation

Indiana Univ. of Pennsylvania

Paper Title 6

Arthurian Legends Told through Video Games

Presenter 6 Name

James P. Gregory Jr.

Presenter 6 Affiliation

Univ. of Central Oklahoma

Start Date

11-5-2019 1:30 PM

Session Location

Fetzer 2020

Description

The purpose of this Round Table will be two-fold: first, to discuss “courtly play” and “gaming” as they appear in medieval Arthurian texts, and second, to consider the ways contemporary games have utilized the Arthurian tradition as a world building function. The dual nature of this session seeks to gain a better understanding of Arthurian game and play in both medieval and contemporary Arthuriana.

Session presenters will be asked to give short papers or prepared remarks, followed by time for discussion. We are very interested in trans-temporal proposals, linking the themes, narratives, characters or concepts between medieval and medievalism. To emphasize this point, audience members will be given character cards from Camelot Legends, to encourage reflection of these moments. This tactile scholarship and specific use of cards produced lively discussion in BABEL’s 2017 Reno Meeting session “The Hand You’re Dealt: A Presentation of Exhibits and Roundtable on Creative Process.”

The session will serve as an excellent opportunity to introduce attendees to contemporary gaming culture and its pedagogical potential. The narratives of decadence and treachery serve as only a few examples for the approaches to this subject. The wealth of Arthurian “gaming” narratives found in medieval Arthurian texts along with the profusion of contemporary games creates fertile ground for a nuanced discussion of Camelot and its legacy.

Tirumular Narayanan

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May 11th, 1:30 PM

"All Manner of Knyghtly Games": Games in and Inspired by the Arthurian Tradition (A Roundtable)

Fetzer 2020

The purpose of this Round Table will be two-fold: first, to discuss “courtly play” and “gaming” as they appear in medieval Arthurian texts, and second, to consider the ways contemporary games have utilized the Arthurian tradition as a world building function. The dual nature of this session seeks to gain a better understanding of Arthurian game and play in both medieval and contemporary Arthuriana.

Session presenters will be asked to give short papers or prepared remarks, followed by time for discussion. We are very interested in trans-temporal proposals, linking the themes, narratives, characters or concepts between medieval and medievalism. To emphasize this point, audience members will be given character cards from Camelot Legends, to encourage reflection of these moments. This tactile scholarship and specific use of cards produced lively discussion in BABEL’s 2017 Reno Meeting session “The Hand You’re Dealt: A Presentation of Exhibits and Roundtable on Creative Process.”

The session will serve as an excellent opportunity to introduce attendees to contemporary gaming culture and its pedagogical potential. The narratives of decadence and treachery serve as only a few examples for the approaches to this subject. The wealth of Arthurian “gaming” narratives found in medieval Arthurian texts along with the profusion of contemporary games creates fertile ground for a nuanced discussion of Camelot and its legacy.

Tirumular Narayanan