Revisiting Daventry or King’s Quest for Teaching Guests: A Pedagogical Video Game Workshop
Sponsoring Organization(s)
Medieval Electronic Multimedia Organization (MEMO)
Organizer Name
Carol L. Robinson
Organizer Affiliation
Kent State Univ.-Trumbull
Presider Name
Brent Addison Moberly
Presider Affiliation
Indiana Univ.-Bloomington
Paper Title 1
Participant
Presenter 1 Name
Kevin A. Moberly
Presenter 1 Affiliation
Old Dominion Univ.
Paper Title 2
Participant
Presenter 2 Name
Jessica Dambruch
Presenter 2 Affiliation
Old Dominion Univ.
Paper Title 3
Participant
Presenter 3 Name
Peter Byrne
Presenter 3 Affiliation
Kent State Univ.-Trumbull
Paper Title 4
Participant
Presenter 4 Name
John McLaughlin
Presenter 4 Affiliation
East Stroudsburg Univ.
Start Date
12-5-2016 1:30 PM
Session Location
Bernhard 208
Description
How might a video game, such as King's Quest, be of pedagogical use? This is a hands-on, interactive workshop that will model methods and approaches for teaching the medieval using titles from Roberta William's venerable King's Quest series. Participants will play and discuss various titles from the series critically. This workshop is intended to help participants formulate more general strategies for using games in the classroom as a means of engaging students in wider discussions of the middle ages and their ongoing appropriation in contemporary popular medievalism. No video game playing experience required.
Revisiting Daventry or King’s Quest for Teaching Guests: A Pedagogical Video Game Workshop
Bernhard 208
How might a video game, such as King's Quest, be of pedagogical use? This is a hands-on, interactive workshop that will model methods and approaches for teaching the medieval using titles from Roberta William's venerable King's Quest series. Participants will play and discuss various titles from the series critically. This workshop is intended to help participants formulate more general strategies for using games in the classroom as a means of engaging students in wider discussions of the middle ages and their ongoing appropriation in contemporary popular medievalism. No video game playing experience required.